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Abstrac | 2 | nim game | Pick up cards to make combinations (perfect information) |
Addenda | 2 P | point tricks | Aim to win tricks counting 17 points each |
Agony Aunt | 4 | trick-avoid | Avoid taking penalty cards (needs counters and a board |
Anarchy | 3 4 5 | wild tricks | Play as you please and score how you like |
Arm's Length | 4P | plain tricks | You take the high road and I'll take the low road |
Bouncers | 3 | trick-avoid | A sort of cross between Gops and Hearts |
Brain Drain | 2 3 4 5 | arithmetical | An equations-making game |
Bravado | 2 3 4 5 6 | shedding | A fast fun game, published as Chicken Out! |
Brummy | 2 3 4 5 | rummy | Two-dimensional Rummy |
Bugami | 3 4 P 5 | trick-avoid | Choose which suit not to win cards of in tricks (& see Trigami) |
Caterpillar | 2 | arithmetical | A fairly simple adding-up game |
Cato | 2 | point tricks | A card-point adaptation of Ecarté |
Centurion | 2 | arithmetical | Adding-up game for a couple of centenarians |
Chwech | 4 5 6 | plain tricks | You needn't play to a trick if you don't want to (designed for six) |
Cloud Nine | 3 4 5 | tricks+melds | Build your own nine-card meld while hindering those of others |
Collusion | 4 | plain tricks | Hilarious game of (mis)alliances and double-crossings |
Colour-blind | 2 3 | plain tricks | Choose whether to win red cards or black |
Concerto | P | poker hands | Cooperatively construct poker hands |
Copyright | 3 | plain tricks | Aka Favouritism: win tricks so as to favour your right-hand neighbour |
Counterbluff | 2 | bluffing | Bluff with constantly-evolving Poker hands |
Counterpique | 2 | tricks+melds | Contract Piquet - a classic game updated |
Counterpoint | 2 3 | point tricks | Predict how many card-points you'll win in tricks |
Cowpoke | 2 3 4 5 | collecting | A pokery sort of game with quasi-tricks |
Crescendo | 2 3 4 5 | plain tricks | Trick values go up, then down, then up again... |
Cross Purposes | 2 P | plain tricks | One party chooses a trump suit, the other a top rank |
Crummy | 3 4 5 6 | rummy | Rummy with a trick-type method of play |
Dilemma | 2 | quasi-tricks | Should you play second or fourth to a four-card trick? |
Dividend | 4 P | plain tricks | In which you divvy up the cards you win in tricks |
Doubleduck | P | plain tricks | Partnership version of Duck Soup |
Duke of York | 2 | arithmetical | March up to the top of the hill and back down again |
Dracula | 2 3 P | arithmetical | An arithmetical game with a bloodthirsty count |
Duck Soup | 2 | plain tricks | Game for a couple of quacks (& see Doubleduck, Trebleduck) |
Dumbo | 3 | plain tricks | Three-player version of Collusion |
Dupe | 2 | wild tricks | A game to test your memory. No trick-playing skill required! |
Equator | 2 3 4 | arithmetical | For contortionists in mental arithmetic! |
Farrago | 3 4 5 | plain tricks | There's a different trumping rule at every deal |
Flashpoint | P | trick-rummy | Play tricks to win card combinations |
Flunk | 3 | plain tricks | Any relation to three-handed Bridge is purely fortuitous |
Fosco | 2 P | arithmetical | A game of perfect information with another villainous count |
Galapagos | 2 | hybrid | 3 games in 1: win tricks, make melds, get rid of your cards |
Ganderpoke | 2 3 4 | layout | A five-by-five square game with Poker hands |
Garbo | 2 | layout | A 4x4 square game where each card "vants to be alone" |
Get Stuck | 2 P | layout | A quasi board game on a grid of seven by seven cards |
Give or Take | 2 | arithmetical | aka More or Less - another way of playing with numbers |
Go for it! | 2 3 4 5 6 | shedding | aka Angst - dare you play your next card? |
Good Cop, Bad Cop | 4 | plain tricks | Two Jokers, a trump suit, a penalty suit, and who's your partner? |
Gooseberry Fool | 3 | plain tricks | Divide and rule by winning the middling number of tricks |
Hamlet | 3 | plain tricks | With supporting roles for Rosencrantz and Guildenstern |
Hindsight | 2 | tricks+melds | In which you might have done better with a bit of foresight |
Hoodwink | 3 | plain tricks | With at least two ways of hoodwinking your opponents |
Key of the door | 2 3 4 P 5 | arithmetical | In which you construct "keys" counting exactly 21 |
King Priam | 2 - 5 | arithmetical | Win face cards by making prime numbers from numeral cards |
Limbo | 2 | arithmetical | Get lowest under the bar by deducting and dividing |
Memoranda | 4 5 6 | memory | Can you remember which cards were you originally dealt? |
Minimisère | 3 4 5 | trick-avoid | If you can't lose every trick, win as many as possible |
Mismatch | 2 4 | trick-avoid | The antidote to Rummy: avoid winning card-combinations |
Naughty Nun | 3 | plain tricks | Like Ninety-Nine, but with silly additions and variations |
Nimbly | 3 4 5 | layout | Pick up nine cards that make scoring combinations |
Ninety-Nine | 2 3 4 P 5 | plain tricks | Bid to win an exact number of tricks |
One Up | 2 3 4 5 | arithmetical | Game for a number of totalitarians |
Packnstack | 2 | patience | A patience-like card/board game for two players |
Parity | 2 | plain tricks | Odd or even? A skilled game of perfect information |
Paved with Gold | 2-3 | memory | An elaborate form of Pelmanism/Concentration |
Plonk | P | point tricks | Win tricks containing cards of different suits. Not so easy... |
Prime Time | 2 3 | arithmetical | Make primes from three-card combinations |
Romeo & Juliet | 2 | layout | A romantic card-board game on a grid of 7x7 cards |
Rummage | 3 4 5 6 | trick-rummy | Rummy with a trick-type method of play (designed for 5) |
Same Difference | 2 | plain tricks | Win tricks by playing two cards as far apart as possible |
Seconds | 4 | plain tricks | In which only the second-best card wins the trick |
Secret Agent | 4 | plain tricks | In which you also score for tricks won by your secret agent |
Slapstick | 2 3 4 5 6 | shedding | Like Bravado but without all that adding up |
Snail Space | 2 | layout | Spiral Cribbage, or Cribbage for Snails |
Snark | 3 4 5 | wild tricks | A wilder version of Anarchy (designed for 5 Boojums) |
Sneak | 2 3 4 5 | bluffing | If you've got it, flaunt it; if not, bluff it |
Sockjaw | 2 3 | win pairs | Also known as Sock Drawer |
Spec | 2 3 4 | layout | A silly guessing game - or is it? |
Squint | 5 | plain tricks | Twist a card to find your partner (& see Twyst for four) |
Stucco | 2 | matching | A match-and-go-out game of perfect information |
Suitability | 2 3 4 5 | tricks | In which each suit is allocated a specific role to play |
Swap Three | 4 | rummy | In which you gift cards to one another |
Tantony | 3 4 P | point tricks | Win tricks, then give them away! |
Tantrum | 2, 3 | rummy | Where different types of melds may interfere with each other |
Throps | 3 | wild tricks | A three-player variant of Gops ("Game Of Perfect Strategy") |
Toucan | 2 | two-card tricks | Because only toucan play |
Tracktrick | 3 P | plain tricks | A quasi-board game requiring accurate trick-play |
Trebleduck | 3 | plain tricks | Three-player version of Duck Soup |
Triathlon | 3 | plain tricks | In which you aim to perform three trick-taking feats |
Trigami | 3 | trick-avoid | Choose which suit not to win cards of in tricks (& see Bugami) |
Twyst | 4 | plain tricks | Twist a card to find your partner (& see Squint for five) |
Umbridge | 2 | plain tricks | A perversion of Bridge for two |
Welsh Whist | 3 4 5 | point tricks | A fun game with Jokers and bluffing. No cheating allowed! |
Who's Who | 3 | plain tricks | Which of the other two players is your secret partner? |
Yoyo | 2, 3 | patience | A competitive patience game based on Black Hole |